From battle- suited space marines to giant walking tanks, GURPS. Mecha covers the entire mecha genre! In this book you’ll find: • An easy-to-follow, step-by-step. on and All those both for and against the sourcebook expressing their opinions on everything form the artwork to the. Ever eager to find new ways to roleplay anime style, I decided to grab a copy of the long-awaited GURPS Mecha, which would at long last bring giant robots into .

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And a detailed campaign world, Cybermech Damocles! Surf our site for the files you want.


GURPS Robots — Detailed rules for designing, building, and playing robots — from the tiniest nanobots to the mightiest megabots. They’re combat vehicles and you give them a stat line just gursp any other vehicle. Find More Posts by lachimba. An easy-to-follow step-by-step guide to building mecha.

When you get mecha in your world, they become the de facto conflict resolution. Don’t worry, I like my characters the way I like my coffee: Usage of this site, including but not limited to making or editing a post or private message or the creation of an account, constitutes acceptance of the Forum Rules.

Gurps Mecha for 3E is nice, but it contains quite a lot of rules material aside from setting and campaign advice, so it wouldn’t be too useful, imo. Find More Posts by zorg.

GURPS MECHA campaign – Steve Jackson Games Forums

Think of it like a tank. One problem that I can see with this is that the GM might have to come up with a lot of scenarios to get the players outside of their mechs. All times are GMT PM me your email and I can see about sending you the wiki. Are the battle suit rules in a setting like Transhuman Space useful to know in relation to this setting? The plots are fairly easy to adapt to a RPG. What are the implications of using mechs as characters over just something from Ultratech.


The time now is Last edited by lachimba; at Find More Posts by Mark Skarr. They could enhance advantages or skills, or correct mental disadvantages, of the pilot. Statting the mecha as characters gurpw doable, but a lot of work. Hi all, While reading the basic set and powers last night mech started thinking about how easy it would be to design Mechs and all vehicles with 4th edition rules rather than the vehicles rules from 3rd Edition.

I’ll mostly ecco what others have said. Special combat rules that emphasize the cinematic nature of mecha combat, as well as realistic rules for sensors, weapons and orbital drops.

In what situations is it actually useful?

Balance of power shifted on Earth with discovery of new weapon tech. They wont really be able to use the mechs will they? The difference isn’t that much that I can easily use most of my 3rd edition books. Character creation rules for mecha-genre characters and cinematic ggurps. If there is a murder where they work, or a kidnapping, or espionage or even terrorist who have infiltrated a building.

Find More Posts by Verjigorm. Mark Skarr Forum Pervert If you have to ask. Advanced rules with a plethora of options like transforming and combining machines that can turn into cycles or fighter planes, gur;s boosters, psionic mecha, energy battlesuits, giant swords mrcha shields, even steampunk mecha!


If all the players have mechs anyway, I’d consider not charging points or money for the privilege at all, or have the mechs provided by a Patron.

GURPS Mecha Art Gallery

The complete bibliography is online, with links to every referenced book, movie, etc. My thoughts were to give the mechs some sort of AI and maybe modular abilites.

Thread Tools Show Printable Version. I would buy the hell out of that. Are you talking Mechs, like BattleTech or Chrome Hounds where they’re fairly slow and plodding and just an advanced tank. Advice vurps using mecha in everything from alien invasions to superhero campaigns, and suggestions for running anime-themed adventures.

So just go with what you feel most comfortable with. In the guprs of Mecha you’ll find: Originally Posted by lachimba What are the implications of using mechs as characters over just something from Ultratech.

Sean Punch pages. Originally Posted by lachimba Are the battle mecna rules in a setting like Transhuman Space useful to know in relation to this setting? GURPS 4e seems to have a bigger following, but it’s a marginal advantage.

Originally Posted by lachimba How should a mech adventure differ from a typical adventure in an Ultratech setting where one or more of the characters own Battle suits? Privacy Policy Contact Us.