Dan Saffer has done an amazing job synthesizing the chaos into an understandable, This thought-provoking new edition of Designing for Interaction offers the. Designing for Interaction is an AIGA Design Press book, published under Peachpit’s New Dan Saffer has worked for the last decade in the digital medium as a. Building products and services that people interact with is the big challenge of the 21st century. Dan Saffer has done an amazing job synthesizing the chaos into.
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Separate different tags with a comma. This much-needed guide is more than just a how-to manual. Aug 06, Jenifer Hanen rated it it was ok. Comments and reviews What are comments?
The Four Approaches to Interaction Design. Compared to some of the other books chosen for my course this one was usually a preferred resource for me. Designinh especially appreciated the section on strategy, a important element of design often neglected by UX books. Feb 02, Smitha rated it liked it.
This thought-provoking new edition of Designing for Interaction offers the perspective of one of the most respected experts in the field, Dan Saffer. We’ll publish them on our site once we’ve reviewed them. None of your libraries hold this item. It covers interaction design fundamentals, approaches to designing, design research, and more, and spans all mediums Internet, software, and gor.
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Designing for Interaction: Creating Smart Applications and Clever Devices
Prototyping Testing and Development. You can read this item using any of the following Kobo apps and devices: Ideation and Design Principles. Open to the public ; These online bookshops told us they have this item: The title interactipn be at least 4 characters long. Sure there’s some talk about widgets and typical screen layouts, and how to create task flows, but very little about what makes good interactions – so to use an analogy, it sets you loose with a box of tools and then says “build something great”.
Or, get it for Kobo Super Points! Oct 19, Heidi rated it liked it. For a basic overview of Interaction Design, I liked how this book was presented. This book avoids falling into the trap of talking about design as pretty things, and provides an overview of the different approaches designint design, and has pointers to other books and resources for learning more. A brilliant overview which, while not touching on any one point in great depth, is surprisingly interxction.
It is the only interaction design book that is coming from a designers point of view rather than that of an engineer.
To see what your friends thought of this book, please sign up. While other books on this subject are either aimed at more seasoned practitioners or else are too focused on a particular medium like software, this guide will take a more holistic approach to the discipline, looking at interaction design for the Web, software, and devices.
My go-to pre-job-interview book. Tags What are tags?
Designing for Interaction: Creating Innovative Applications and Devices, 2nd Edition | Peachpit
This book reads like a broad fan chapter to interaction design. This refers to a study done in the s that revealed that most people safger hold no more than 7 random bits of information in their head at any given time. ALL of these “approaches to design” are present in EVERY project whether a designer chooses to ignore them or not, and dividing them out into distinct approaches caught me very off guard, inyeraction seemed out of step with the rest of Dan Saffer’s otherwise excellent book.
Add a tag Cancel Be the first to add a tag for this edition. Also, it isn’t as if the user has to remember the choices when they are right there in front of them on the screen Excellent as an overview of doing design, including things that might be considered business strategy, which I like.